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Results for tag: PS3
Posted by: Master Lee on Mar 8, 2010 at 03:31:24 PM

While enjoying an evening of rabbit holes and Wonderlands, thanks to Dolby 3D, I happen to stumble upon a Sega event in San Fran. Small world. So I stroll on in, run into some old Sega friends, and the next thing you know, I'm previewing Yakuza 3 and Resonance of Fate![nextpage]


Resonance of Fate

Sega was holding an open event in Japan Town, and they invited the developer at tri-Ace, Takayuki Suguro, Mitsuhiro Shimano, to sign copies of their game, Resonance of Fate. Best of all, I got some more hands-on time with the game. For those of you who are hungry for a Japanese RPG without the cliched trappings that seem to plague so many JRPGs, you surely must have downloaded the demo by going on the Japanese PSN servers. Our own community member did a preview of it, and it definitely caught

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Posted by: Master Lee on Feb 9, 2010 at 02:14:00 PM

While having lunch today at EA's HQ, I had the pleasure of partaking in a special game launch lunch. We're talking about a hellish meal gussied up with Dante's Inferno trappings. Clever idea, though I did wish they took the whole theme further, and serve everything up that is blood red, or cooked over a big flame.

What did I have? The bowels of hell pork loin, tender like the meat of human flesh, served on a bed of crawling maggots. I'm pretty sure on any other at EA, it would have just been called Pork loin and Orzo.[nextpage]

Absolve your Sins Shrimp Bisque

 

The Damnation Salad Selection

 

The Treachery Special. Ramen with beef.

 

I will say this about the EA cafeteria. They serve up some wickedly good eating.

[Edited By Moderator]

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Posted by: Master Lee on Feb 5, 2010 at 12:48:00 AM

With the impending doom of Aliens and Predators mowing down marines, we are giddy with anticipation. We been covering this game over the last few months, and it looks better with each passing day.

We got an inside look at the single player campaign, all the multiplayer modes, and even an exclusive Q&A with the Head of Art and Design at Rebellion, the game developer.

[nextpage]

Check outsome of the great trailers released to day

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Posted by: Master Lee on Jan 5, 2010 at 12:41:00 AM

The latest DLC for Borderlands, Mad Moxxi's Underdome Riot, is designed to be TOUGH as nails. Gearbox seems to relish in punishing you in wave after wave of increasingly powerful enemies, and you got to survive up to 100 waves to get the good loot (an additional skill point.) You want to make sure you have the best strategy going in, otherwise, you got to replay the whole thing over again. That's enough to drive any gamer into fits of rage.

Based on 20 hours of play experience already with a full team, I've put together some key strategies on prepping yourself for this endurance challenge. Here are 10 tips that will greatly aid you in combat. For the sake of your flying joystick, and broken TV, please take my advice. [nextpage]

Top tips for surviving endless waves of baddies in Borderlands:

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Posted by: Master Lee on Nov 1, 2009 at 08:20:00 PM

I been hearing about Trine for the last couple of months when it was first released on the PC. It’s been making waves in the gaming industry for being a beautifully designed game that featured some innovative gameplay mechanics. Ever since then, I’m waiting and holding tight for the day when it would come out on console. There was good reason why I waited, as the game is a platformer at heart, and such a game really needs to be experienced on a joystick.

Finally, after several months of porting, and then several more weeks of false starts and delays, the game is here in PSN. And it’s even better than I expected.[nextpage]

In case you haven’t heard about Trine, here’s what makes it stand out. It’s a combination of Little Big Planet + The Lost Vikings

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